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*You kill someone without any connection to self defense, you have -
A warning before the PK - you can move to every place, buy things ect. (like a normal player)
If you die, you can drop any objects that are +4 and lower.
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*You kill another person, before the first warning disappeared, you have -
Outlaw
- you cannot enter any of the NPC shops, there is a bigger chance that
you drop more objects (+4 and lower), and if someone attacks you, you
cannot answer him back because of the Self Defense - it wont work.
The Guards (NPC's) attack you.
To remove the PK level, you need to wait 6 hours.
If you want to rush this time, you better kill monsters. (Recommended in Non PVP server)
Or you can use the website.
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*You kill more people, before the Outlaw PK level disappeared, you have -
PK
- you cannot enter any of the NPC shops, there is a bigger chance that
you drop more objects (+4 and lower), you dont have the right for Self
Defense Function, people will chase you all the time just to get the
'Hero', or just some bunch of noobs that want you to drop some items so
they can put their hands on it.
The Guards (NPC's) attack you.
To remove the PK level, you need to wait 9 hours.
If you want to rush this time, you better kill monsters. (Recommended in Non PVP server)
Or you can use the website.
After every kill, you get 3 more hours to wait.
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Commoner - has the full rights in the game, a player with a normal status.
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Hero -
Sometimes we think, why people try so hard to get the Hero status?
This is the answer :
When people upgrade their sets/weapons in Jewels, there is no 100% of luck.
But if the person has a Hero status, it gives them more percent in the positive side - luck.